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Description
This sample expands on the Bing Maps sample by using road data to allow a tank to travel to markers while driving on the roads.
Code Sample
Description
This sample demonstrates how to translate touch input into a path that can be drawn on-screen and followed by a game object.
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Description
This sample demonstrates how AIs can use algorithms to navigate a map by using three common pathfinding routines.
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Description
Featuring a cat, a mouse, and a tank, this sample demonstrates how to implement several simple behaviors for AI, including chasing, evading, and wandering.
Code Sample
Description
This sample shows how to turn one object to face another. This can be useful for AI that aim at a player.
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Description
This Spaceshooter Sample includes elements of AI, Collision Detection, and other features.
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Description
This sample demonstrates basic artificial intelligence navigation in 2D by using waypoints.
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Description
This sample demonstrates how AIs can use simple rules to move together and create complex behaviors.
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Description
This sample contains a two-dimensional role-playing game that utilizes a tile engine, complete with character classes, multiple party members, items, and quests.
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Description
This sample shows how an AI can use fuzzy logic to make decisions. It also demonstrates a method for organizing different AI behaviors, similar to a state machine.
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