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Description
This is the seventh in a series of videos that will detail how to add Windows Phone SDK 7.1 functionality to an existing Windows Phone application, step by step.
Tutorial
Description
This is the sixth in a series of videos that will detail how to add Windows Phone SDK 7.1 functionality to an existing Windows Phone application, step by step.
Tutorial
Description
This is the third in a series of videos that will detail how to add Windows Phone SDK 7.1 functionality to an existing Windows Phone application, step by step.
Tutorial
Description
This sample shows how to manage the transitions among menus and gameplay states.
Code Sample
Description
This sample showcases a complex application built on top of the integrated Silverlight/XNA Framework application model.
Code Sample
Description
This sample shows a very basic game written on top of the new Silverlight/XNA Framework application model.
Code Sample
Description
This sample demonstrates how to develop a dynamic user interface, which can be layed out in code or in xml, or a combination of both.
Code Sample
Description
Windows Phone Recipes provide you with building blocks that you can use in your own applications to accelerate your development. We created the Non-Linear Navigation Service for Windows Phone in order to give you the ability to simplify and improve how the Windows Phone back stack works in your application.
Article
Description
This sample demonstrates a set of extensible user interface controls that you can drop right into your Windows Phone 7 game.
Code Sample
Description
This sample demonstrates how to display the same scene in two viewports by using two separate view and projection matrices, simulating a two-player game scenario.
Code Sample
Description
This starter kit contains a complete Blackjack game that incorporates an easily re-usable set of card classes that you can use to build your own card game.
Code Sample
Description
The Memory Madness Lab is a complete 2D touch-based memory game for Windows Phone.
Tutorial
Description
This article describes a variety of best practices to employ when preparing your Windows Phone 7 game for submission to Windows Phone Marketplace.
Article
Description
This sample shows how to localize an XNA Framework game into multiple languages.
Code Sample
Description
This sample contains a two-dimensional role-playing game that utilizes a tile engine, complete with character classes, multiple party members, items, and quests.
Code Sample
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